using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Lichtspiel.Math;

namespace Lichtspiel.Input
{
    public class MouseButtonEventArgs : EventArgs
    {
        public int X, Y;

        public MouseButton Button;

        public Vector2 Position {
            get { return new Vector2(X, Y); }
        }

        public MouseButtonEventArgs(int x, int y, MouseButton button) {
            this.X = x;
            this.Y = y;
            this.Button = button;
        }
    }
}
